Abstract | ||
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We introduce a design technique, Clear Panels, to design interactive mobile device applications. Using mixed-fidelity prototyping, a combination of low- and high-tech materials, participants refine multiple aspects of a mobile application's design. Clear Panels supports writing and sketching via a transparent overlay affixed atop a mobile device screen. It enables design partners to refine their gesture-based interactions on actual devices. The technique has been successfully implemented in the design of children's mobile applications. The technique leverages and extends longstanding interaction design methods to include mobile and hand-held technologies. Importantly, we show it is effective in raising participants' awareness of key mobile application design issues without constraining their creativity. |
Year | DOI | Venue |
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2010 | 10.1145/1858171.1858237 | Conference on Designing Interactive Systems |
Keywords | Field | DocType |
clear panels,design partner,mobile device screen,interactive mobile device application,design technique,mobile application interactivity,actual device,key mobile application design,mobile application,longstanding interaction design method,technique leverage,mobile,art,community,dance,interaction design,projection,mobile device,graffiti,network | Interactivity,Interaction design,Gesture,Human–computer interaction,Mobile device,Engineering,Creativity,Overlay,User interface,Multimedia | Conference |
Citations | PageRank | References |
7 | 0.68 | 13 |
Authors | ||
9 |
Name | Order | Citations | PageRank |
---|---|---|---|
Quincy Brown | 1 | 140 | 12.24 |
Elizabeth Bonsignore | 2 | 240 | 26.41 |
Leshell Hatley | 3 | 140 | 9.61 |
Allison Druin | 4 | 3110 | 375.37 |
Gregory Walsh | 5 | 7 | 0.68 |
Elizabeth Foss | 6 | 235 | 15.49 |
Robin Brewer | 7 | 140 | 11.95 |
Joseph Hammer | 8 | 7 | 0.68 |
Evan Golub | 9 | 243 | 19.29 |