Title
Joint video/depth bit allocation for 3D video coding based on distortion of synthesized view
Abstract
The joint coding of texture videos and depth maps plays a practical importance in three dimensional (3D) video system. Besides coding efficiency, the strategy of bit allocation between texture videos and depth maps is key issue. The paper firstly analyses the impacts on the quality of virtual views from the joint coding of texture videos and depth maps. Then the paper explores the relationship and establishes a quadratic model between texture video quantization step Qt and depth map quantization step Qd. Consequently, the paper proposes a joint bit allocation scheme based on the model to get the optimal quality of the synthesized views. Experimental results show that the proposed scheme has a better rate-distortion (RD) performance for the synthesized views, compared with fixed bits ratio between texture videos and depth maps, i. e. 5:1.
Year
DOI
Venue
2012
10.1109/BMSB.2012.6264319
BMSB
Keywords
Field
DocType
coding efficiency,quadratic model,joint video-depth bit allocation scheme,3-d and multi-view video,rate control,three-dimensional video system,virtual view quality,quantisation (signal),depth map quantization step,3d video coding,video coding,synthesized view optimal quality,texture video quantization step,image texture,video/depth bit allocation,synthesized view distortion,rate-distortion performance,encoding,quantization
Computer vision,Texture compression,Algorithmic efficiency,Image texture,Computer science,Coding (social sciences),Artificial intelligence,Depth map,Quantization (signal processing),Distortion,Encoding (memory)
Conference
Volume
Issue
ISSN
null
null
2155-504 E-ISBN : 978-1-4673-0294-4
ISBN
Citations 
PageRank 
978-1-4673-0294-4
4
0.47
References 
Authors
6
6
Name
Order
Citations
PageRank
Gaofeng Zhu140.47
Gangyi Jiang2865105.98
Mei Yu354286.20
Fucui Li4303.89
Feng Shao560372.75
Zongju Peng627657.69