Title | ||
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Exploring real world points of interest: Design and evaluation of object-centric exploration techniques for augmented reality. |
Abstract | ||
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Augmented reality (AR) enables users to retrieve additional information about real world objects and locations. Exploring such location-based information in AR requires physical movement to different viewpoints, which may be tiring and even infeasible when viewpoints are out of reach. In this paper, we present object-centric exploration techniques for handheld AR that allow users to access information freely using a virtual copy metaphor. We focus on the design of techniques that allows the exploration of large real world objects. We evaluated our interfaces in a series of studies in controlled conditions and compared them to a 3D map interface, which is a more common method for accessing location-based information. Based on our findings, we put forward design recommendations that should be considered by future generations of location-based AR browsers, 3D tourist guides or situated urban planning. |
Year | DOI | Venue |
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2015 | 10.1016/j.pmcj.2014.08.010 | Pervasive and Mobile Computing |
Keywords | Field | DocType |
Augmented reality,Mobile tourism,User interfaces,Urban exploration,Evaluation | Situated,Viewpoints,Computer science,Augmented reality,Mobile device,Urban planning,Human–computer interaction,Point of interest,User interface,Multimedia,Metaphor | Journal |
Volume | ISSN | Citations |
18 | 1574-1192 | 3 |
PageRank | References | Authors |
0.42 | 10 | 6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Markus Tatzgern | 1 | 106 | 8.43 |
Grasset, Raphael | 2 | 429 | 31.38 |
Eduardo E. Veas | 3 | 154 | 23.27 |
Kalkofen, Denis | 4 | 351 | 28.66 |
Hartmut Seichter | 5 | 231 | 16.91 |
Dieter Schmalstieg | 6 | 4169 | 332.77 |