Title
Revealing the Participation Inequality in Mobile Location Based Games
Abstract
Free All Monsters! is a novel, context-aware, location-based mobile game and associated online Web-based portal, which allows players to create content that populates the game. The concept has recently transitioned from an initial prototype debuted at very specific events to an iPhone application that will allow the game to be played anywhere in the world. In this paper we present ongoing research that considers the design issues when location-based games have to accommodate the necessary increase of scale, how emergent behavior manifests within the game, and whether the notion of participation inequality is equally evident in such a system. The results show how new game behavior is emerging from the original prototype and that participation inequality is evident in terms of player profiles. Using these results, suggestions are proposed regarding how designers might overcome such effects.1
Year
DOI
Venue
2014
10.1145/2582186.2633433
Computers in Entertainment
Keywords
Field
DocType
design,location,human factors,context,user-generated content,mobile,games,user generated content
User-generated content,Discrete mathematics,Game mechanics,Game art design,Computer science,Game design document,Game design,Metagaming,Human–computer interaction,Game Developer,Screening game,Multimedia
Journal
Volume
Issue
ISSN
11
3
1544-3574
Citations 
PageRank 
References 
1
0.35
14
Authors
3
Name
Order
Citations
PageRank
Kate Lund1264.21
Paul Coulton251066.20
Andrew D. Wilson35065362.19