Title
A Kinesthetic Washout Filter for Force-Feedback Rendering
Abstract
Today haptic feedback can be designed and associated to audiovisual content (haptic-audiovisuals or HAV). Although there are multiple means to create individual haptic effects, the issue of how to properly adapt such effects on force-feedback devices has not been addressed and is mostly a manual endeavor. We propose a new approach for the haptic rendering of HAV, based on a washout filter for force-feedback devices. A body model and an inverse kinematics algorithm simulate the user's kinesthetic perception. Then, the haptic rendering is adapted in order to handle transitions between haptic effects and to optimize the amplitude of effects regarding the device capabilities. Results of a user study show that this new haptic rendering can successfully improve the HAV experience.
Year
DOI
Venue
2015
10.1109/TOH.2014.2381652
IEEE T. Haptics
Keywords
Field
DocType
actuators,user experience,force feedback,computational modeling,kinesthetic
Kinesthetic learning,User experience design,Inverse kinematics,Simulation,Computer science,Washout filter,Rendering (computer graphics),Haptic technology,Stereotaxy,Actuator
Journal
Volume
Issue
ISSN
8
1
1939-1412
Citations 
PageRank 
References 
0
0.34
9
Authors
6
Name
Order
Citations
PageRank
Fabien Danieau18810.53
Lecuyer, Anatole21510142.42
Philippe Guillotel314820.34
Julien Fleureau414214.80
Nicolas Mollet514615.60
Marc Christie615020.15