Abstract | ||
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Using a smartphone for touch input to control apps and games mirrored to a distant screen is difficult, as the user cannot see where she is touching while looking at the distant display. We present HaptiCase, an interaction technique that provides back-of-device tactile landmarks that the user senses with her fingers to estimate the location of her finger in relation to the touchscreen. By pinching the thumb resting above the touch- screen to a finger at the back, the finger position is transferred to the front as the thumb touches the screen. In a study, we compared touch performance of different landmark layouts with a regular landmark-free mobile device. Using a land- mark design of dots on a 3x5 grid significantly improves eyes-free tapping accuracy and allows targets to be as small as 17.5 mm---a 14% reduction in target size---to cover 99% of all touches. When users can look at the touchscreen, land- marks have no significant effect on performance. HaptiCase is low-cost, requires no electronics, and works with unmodified software. |
Year | DOI | Venue |
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2015 | 10.1145/2702123.2702277 | CHI |
Keywords | Field | DocType |
back-of-device interaction,eyes-free touch,tactile feedback,user interfaces | Interaction technique,Computer vision,Thumb,Computer science,Touchscreen,Mobile device,Software,Artificial intelligence,Tapping,Landmark,Indirect touch | Conference |
Citations | PageRank | References |
7 | 0.47 | 26 |
Authors | ||
4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Christian Corsten | 1 | 44 | 5.45 |
Christian Cherek | 2 | 32 | 3.35 |
Thorsten Karrer | 3 | 386 | 26.19 |
Jan Borchers | 4 | 1659 | 154.20 |