Abstract | ||
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Much of the knowing employed in skilled craft practice is difficult to communicate solely through written or verbal description. Consequently, the reflection and development of a craft practice in this manner may miss important nuances of practitioners' skills and experiences. We created digital technologies to sonify (using audio to perceptualize data) a group of craft practitioners' gestures to explore how we can aid their reflection in and on their craft, and consequently develop it. Over a number of workshops, the design of these sonifications were iterated based on how the practitioners responded to them. We found that direct sonification of gesture (sounds generated directly from motion sensor data) helped practitioners understand and reflect upon their own and each other's practice, encouraged discussion and enabled modification of craft technique. |
Year | DOI | Venue |
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2015 | 10.1145/2702123.2702497 | CHI |
Keywords | Field | DocType |
craft skills,miscellaneous,reflective practice,sonification | Craft,Computer science,Gesture,Human–computer interaction,Sonification,Motion sensors,Multimedia,Reflective practice | Conference |
Citations | PageRank | References |
1 | 0.37 | 4 |
Authors | ||
8 |
Name | Order | Citations | PageRank |
---|---|---|---|
Thomas Smith | 1 | 22 | 3.01 |
Simon Bowen | 2 | 85 | 8.76 |
Bettina Nissen | 3 | 64 | 4.75 |
Jonathan Hook | 4 | 243 | 24.62 |
Arno Verhoeven | 5 | 1 | 0.37 |
John Bowers | 6 | 677 | 66.95 |
Peter Wright | 7 | 1645 | 203.56 |
Patrick Olivier | 8 | 1 | 0.37 |