Supporting the Cross-cultural Appreciation of Traditional Chinese Puppetry Through a Digital Gesture Library | 0 | 0.34 | 2020 |
Metro Futures: Experience-Centred Co-Design at Scale | 0 | 0.34 | 2020 |
Trail of Hacks - Poster Co-Design as a Tool for Collaborative Reflection. | 0 | 0.34 | 2019 |
Infrastructuring Public Service Transformation: Creating Collaborative Spaces between Communities and Institutions through HCI Research | 2 | 0.37 | 2019 |
JourneyCam - Exploring Experiences of Accessibility and Mobility among Powered Wheelchair Users through Video and Data. | 1 | 0.35 | 2019 |
More than the Sum of Makers - The Complex Dynamics of Diverse Practices at Maker Faire. | 0 | 0.34 | 2019 |
Decorating Public and Private Spaces: Identity and Pride in a Refugee Camp. | 2 | 0.38 | 2018 |
Making Open Data Work for Civic Advocacy. | 0 | 0.34 | 2018 |
Actueating: Designing, Studying And Exploring Actuating Decorative Artefacts | 0 | 0.34 | 2018 |
Enhancing the Appreciation of Traditional Chinese Painting Using Interactive Technology. | 0 | 0.34 | 2018 |
Enabling the Participation of People with Parkinson's and their Caregivers in Co-Inquiry around Collectivist Health Technologies. | 0 | 0.34 | 2018 |
Neighbourhood Data: Exploring the Role of Open Data in Locally Devolved Policymaking Processes. | 1 | 0.43 | 2018 |
Media of Things: Supporting the Production of Metadata Rich Media Through IoT Sensing | 2 | 0.36 | 2018 |
Infrastructuring the Solidarity Economy: Unpacking Strategies and Tactics in Designing Social Innovation. | 1 | 0.36 | 2018 |
Commentary: Making Interactivity Meaningful for Contemporary HCI. | 0 | 0.34 | 2017 |
HCI, Solidarity Movements and the Solidarity Economy. | 8 | 0.46 | 2017 |
Do-It-Yourself Empowerment as Experienced by Novice Makers with Disabilities. | 10 | 0.53 | 2017 |
Our Year With the Glass: Expectations, Letdowns and Ethical Dilemmas of Technology Trials With Vulnerable People. | 3 | 0.42 | 2017 |
Performing Research: Four Contributions to HCI. | 2 | 0.36 | 2017 |
Enabling Polyvocality in Interactive Documentaries through "Structural Participation". | 3 | 0.43 | 2017 |
Care and Connect: Exploring Dementia-Friendliness Through an Online Community Commissioning Platform. | 4 | 0.38 | 2017 |
Enhancing Personal Informatics Through Social Sensemaking. | 7 | 0.42 | 2017 |
Re-Making Places: HCI, 'Community Building' and Change. | 17 | 0.65 | 2016 |
Digital Civics: Citizen Empowerment With and Through Technology. | 20 | 0.73 | 2016 |
A Real-Time IVR Platform for Community Radio. | 8 | 0.47 | 2016 |
Re-configuring participatory media for citizen elders in urban planning. | 0 | 0.34 | 2016 |
Understanding the Sociality of Experience in Mobile Music Listening with Pocketsong. | 3 | 0.37 | 2016 |
TryFilm: Situated Support for Interactive Media Productions. | 4 | 0.40 | 2016 |
Scaffolding Community Documentary Film Making using Commissioning Templates. | 5 | 0.44 | 2016 |
Virtual.Cultural.Collaboration: mobile phones, video technology, and cross-cultural learning. | 1 | 0.38 | 2016 |
The beginnings, middles and endings of participatory research in HCI: An introduction to the special issue on 'perspectives on participation'. | 2 | 0.49 | 2015 |
Digital civics: taking a local turn | 22 | 1.02 | 2015 |
Contesting the City: Enacting the Political Through Digitally Supported Urban Walks | 18 | 0.65 | 2015 |
Exploring Gesture Sonification to Support Reflective Craft Practice | 1 | 0.37 | 2015 |
Beyond Participatory Production: Digitally Supporting Grassroots Documentary | 8 | 0.53 | 2015 |
Bootlegger: Turning Fans into Film Crew | 18 | 0.92 | 2015 |
Making the Invisible Visible: Design to Support the Documentation of Participatory Arts Experiences | 10 | 0.59 | 2015 |
RedTag: automatic content metadata capture for cameras | 3 | 0.37 | 2014 |
Cinejack: using live music to control narrative visuals | 2 | 0.44 | 2014 |
Making 3D printed objects interactive using wireless accelerometers | 13 | 0.73 | 2014 |
Experience design theatre: exploring the role of live theatre in scaffolding design dialogues | 5 | 0.51 | 2014 |
The department of hidden stories: Playful digital storytelling for children in a public library | 7 | 0.47 | 2014 |
\"Which brew are you going to choose?\": an interactive 'tea-decider-er' in a teahouse shop window | 0 | 0.34 | 2014 |
Waves: exploring idiographic design for live performance | 6 | 0.50 | 2013 |
Revisiting social practices surrounding music | 8 | 0.50 | 2013 |
Live-streaming changes the (video) game | 9 | 0.63 | 2013 |
Theory and practice in ux research: uneasy bedfellows? | 1 | 0.35 | 2013 |
The break-time barometer: an exploratory system forworkplace break-time social awareness | 18 | 0.84 | 2013 |
A design-led inquiry into personhood in dementia | 44 | 2.16 | 2013 |
Leaving the wild: lessons from community technology handovers | 43 | 1.43 | 2013 |