Title
G3di: A Gaming Interaction Dataset With A Real Time Detection And Evaluation Framework
Abstract
This paper presents a new, realistic and challenging human interaction dataset for multiplayer gaming, containing synchronised colour, depth and skeleton data. In contrast to existing datasets where the interactions are scripted, G3Di was captured using a novel game-sourcing method so the movements are more realistic. Our detection framework decomposes interactions into the actions of each person to infer the interaction in real time. This modular approach is applicable to a virtual environment where the interaction between people occurs through a computer interface. We also propose an evaluation metric for real time applications, which assesses both the accuracy and latency of the interactions. Experimental results indicate higher complexity of the new dataset in comparison to existing gaming datasets.
Year
DOI
Venue
2014
10.1007/978-3-319-16178-5_49
COMPUTER VISION - ECCV 2014 WORKSHOPS, PT I
Keywords
Field
DocType
Human interaction recognition, Multimodal dataset, Multiplayer gaming, Interaction evaluation metric
Virtual machine,Latency (engineering),Computer science,Human interaction,Human–computer interaction,Artificial intelligence,Modular design,Machine learning,Interface (computing)
Conference
Volume
ISSN
Citations 
8925
0302-9743
7
PageRank 
References 
Authors
0.42
13
3
Name
Order
Citations
PageRank
Victoria Bloom1963.90
Vasileios Argyriou227930.51
Dimitrios Makris380864.12