Title
Adaptive hand-tracked system for 3D authoring
Abstract
We present the interaction design and the component architecture of an adaptive\\authoring system based on a consumer-range 3D input device. We claim that this\\system can help both novice and experienced users performing authoring tasks in\\a 3D authoring environment. The system uses a keyboardless\\self-adaptive interaction controller built upon a rule-based system that learns\\and infers the user's behavior/condition on the fly according to her actions;\\rearranging rules when necessary and suggesting breaks to avoid performance\\drops caused by fatigue or the so-called gorilla-arm effect.
Year
DOI
Venue
2014
10.1145/2670444.2670456
IHM
Keywords
Field
DocType
3d authoring,gestural input,miscellaneous
Control theory,Architecture,Interaction design,Computer science,On the fly,Authoring system,Human–computer interaction,Multimedia,Input device
Conference
Citations 
PageRank 
References 
0
0.34
7
Authors
3
Name
Order
Citations
PageRank
Alexis Heloir118018.54
Fabrizio Nunnari28814.54
Christophe Kolski354667.70