Title
The effect of eye position on the view of virtual geometry
Abstract
In this document we discuss a study that investigates the effect of eye position on the apparent location of imagery presented in an off-the-shelf head worn display. We test a range of reasonable eye positions that may result from person-to-person variations in display placement and interpupillary distances. It was observed that the pattern of geometric distortions introduced by the display's optical system changes substantially as the eye moves from one position to the next. These visual displacements can be on the order of several degrees and increase in magnitude towards the peripheral edges of the field of view. Though many systems calibrate for interpupillary distance and optical distortions separately, this may be insufficient as eye position influences distortion characteristics.
Year
DOI
Venue
2014
10.1109/VR.2014.6802064
Virtual Reality
Keywords
Field
DocType
gaze tracking,geometry,helmet mounted displays,optical distortion,virtual reality,display placement,distortion characteristic,eye position,geometric distortion,interpupillary distance,off-the-shelf head worn display,optical distortion,optical system,peripheral edges,virtual geometry,visual displacement
Field of view,Computer vision,Virtual reality,Computer science,Optical distortion,Interpupillary distance,Lens (optics),Artificial intelligence,Head worn display,Distortion
Conference
Citations 
PageRank 
References 
0
0.34
4
Authors
3
Name
Order
Citations
PageRank
J. Adam Jones117314.17
David M. Krum242837.57
Mark Bolas388089.87