Title
Study on designing agent's behaviors using artificial school class game
Abstract
We proposed a multi-agent and multi-player artificial school class game. This game has been designed to solve the bullying problem in school. Human players participate in the game and interact with other players, or agents, to make friends with those who have similar sense of values.
Year
DOI
Venue
2014
10.1109/GCCE.2014.7031323
GCCE
Keywords
Field
DocType
computer aided instruction,computer games,educational institutions,multi-agent systems,agent behaviors,bullying problem,multiagent system,multiplayer artificial school class game,bullying,conformity,inclusion,multi-agent system,sense of value,games,multi agent systems,indium tin oxide
Game mechanics,Computer science,Peer to peer computing,Multi-agent system,Multimedia
Conference
Citations 
PageRank 
References 
0
0.34
0
Authors
2
Name
Order
Citations
PageRank
Kazuhide Yamamoto120739.66
Y Maeda286.04