Title
Using discrete event modeling for effective computer animation control
Abstract
The authors demonstrate a method for combining discrete event modeling methods with keyframe computer animation. The focus has been to study existing methods in computer simulation that can be used to aid the graphics community in their search for better mathematical modeling approaches for complicated systems. Such systems often contain discrete as well as continuous components and multiple models must be used to coordinate or control the animation. The authors discuss an animation of several articulated figures-the dining philosophers scenario-via the control afforded by discrete event modeling and simulation. It is found that multiple models consisting of discrete event and continuous components can provide an easier-to-understand description of a complex system. With the increased amount of physically based modeling research in the graphics field and the tendency toward more graphical realizations of model execution in the simulation field, the authors see a need to integrate methodologies from both fields
Year
DOI
Venue
1991
10.1109/WSC.1991.185737
Winter Simulation Conference
Keywords
Field
DocType
computer animation,discrete event simulation,articulated figures,computer animation control,computer simulation,continuous components,dining philosophers scenario,discrete event modeling,graphical realizations,graphics,mathematical modeling,model execution,multiple models,physically based modeling research
Graphics,Computer graphics (images),Simulation,Computer science,Physically based animation,Animation,Simulation language,Computer animation,Computer graphics,Discrete system,Discrete event simulation
Conference
ISBN
Citations 
PageRank 
978-0-7803-0181-8
1
0.38
References 
Authors
10
2
Name
Order
Citations
PageRank
Paul Fishwick1498.22
Hanns-Oskar A. Porr210.38