Title
Anatomy-based joint models for virtual human skeletons
Abstract
This paper describes a new joint model for articulated human skeletons. The model is based in human anatomy and was conceived for use in medical applications. In this model, we try to overcome some limitations of other models used in computer graphics. For validation, we compared a knee modeled by our approach with a simulator, a plastic model of a knee, and images taken during a video-arthroscopy
Year
DOI
Venue
2002
10.1109/CA.2002.1017540
Geneva
Keywords
Field
DocType
digital simulation,medical computing,physiological models,solid modelling,virtual reality,computer graphics,digital simulation,human anatomy,joint models,joints motion ranges,virtual human skeletons
Virtual reality,Computer graphics (images),Solid modelling,Virtual actor,Engineering,Computer graphics,Human anatomy
Conference
ISSN
ISBN
Citations 
1087-4844
0-7695-1594-0
14
PageRank 
References 
Authors
0.98
4
3
Name
Order
Citations
PageRank
Anderson Maciel117731.16
Luciana Porcher Nedel212719.55
Carla M. D. S. Freitas333223.97