Title
Coding of animated 3-D wireframe models for internet streaming applications
Abstract
In this paper we present a coding technique for 3-D animated wireframe models, suitable for Internet streaming. First we pres- ent the MPEG-4 like coding scheme with simple RTP packetisa- tion, and provide details of the achieved compression efficiency. Then, we describe a distortion metric for such a signal and we conduct experiments to study the effect of packet loss, following a bursty packet loss model that approximates a simulated IP net- work. Our experiments examine the performance of the coding scheme for a simple streaming scenario with different sequence configurations. The results show that short-term and short aver- age length burst losses of up to 30% have a logarithmic effect on the decrease of the animation smoothness in the case of simple differential coding. This logarithmic decrease is corrected to linear by inserting I-frames to the sequence at the expense of reduced compression. The result is smoother animation.
Year
DOI
Venue
2001
10.1109/ICME.2001.1237700
Tokyo, Japan
Keywords
Field
DocType
payloads,internet,packet loss,facial animation,video compression,application software,layout,videoconference
World Wide Web,Computer science,Coding (social sciences),Multimedia,The Internet
Conference
ISBN
Citations 
PageRank 
0-7695-1198-8
8
0.63
References 
Authors
10
3
Name
Order
Citations
PageRank
Socrates Varakliotis1576.18
Jörn Ostermann2993167.01
Vicky Hardman39913.72