Abstract | ||
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Discusses the interface design for instruments of general multimedia artwork. We describe the development of a prototype general multimedia instrument (GMI), the ProtoGMI MusicBrush, and show some experimental results. The MusicBrush combines virtual brush painting and music playing using position-sensitive handsets. Based on an examination of existing interface conventions and on past experience with multimedia art creation systems, the important distinction between discrete and non-discrete media components was central in the development of the MusicBrush. The primary interface of the MusicBrush incorporates discrete and non-discrete input methods and we examine the usefulness of such an interface in practice |
Year | DOI | Venue |
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2000 | 10.1109/ICME.2000.869571 | Multimedia and Expo, 2000. ICME 2000. 2000 IEEE International Conference |
Keywords | Field | DocType |
art,multimedia computing,music,user interfaces,ProtoGMI MusicBrush,discrete media components,general multimedia instrument interface design,multimedia art creation systems,multimedia artwork,music playing,nondiscrete media components,position-sensitive handsets,virtual brush painting | Computer science,Painting,Human–computer interaction,User interface,Multimedia,Interface design | Conference |
Volume | ISBN | Citations |
1 | 0-7803-6536-4 | 0 |
PageRank | References | Authors |
0.34 | 2 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Timothy Chen | 1 | 0 | 0.34 |
Kazushi Nishimoto | 2 | 135 | 81.09 |
Kenji Mase | 3 | 1066 | 308.34 |