Title | ||
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Motivating people to perform better in exergames: Collaboration vs. competition in virtual environments |
Abstract | ||
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Repetitive indoor exercises as running on a treadmill or cycling on an exercise bike use to be tedious and hard to keep in diary basis. In sports, social relationships are an important source of stimulus to achieve a goal. Better performances can be achieved when one compete against others, as well as when a group collaborate to achieve a common target. In this work we propose a motivational system to help people to perform better in exergames using a virtual environment and testing the effects of collaboration and competition in such environment. |
Year | DOI | Venue |
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2013 | 10.1109/VR.2013.6549389 | Virtual Reality |
Keywords | Field | DocType |
computer games,human computer interaction,human factors,man-machine systems,virtual reality,collaborative exergame,competitive exergame,cycling,exercise bike,group collaboration,indoor exercises,motivational system,social relationships,treadmill running,virtual environment,H.1.2 [User/Machine Systems]: Human factors,H.5.1 [Multimedia Information Systems]: Artificial, augmented and virtual realities — Life Cycle | Social relationship,Virtual machine,Virtual reality,Computer science,Simulation,Human–computer interaction,Treadmill,Multimedia | Conference |
ISSN | ISBN | Citations |
1087-8270 | 978-1-4673-4795-2 | 3 |
PageRank | References | Authors |
0.47 | 1 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Mateus Bisotto Nunes | 1 | 15 | 1.94 |
Luciana Porcher Nedel | 2 | 127 | 19.55 |
Valter Roesler | 3 | 36 | 11.96 |