Title
"I can be happy even when I lose the game": the influence of chronic regulatory focus and primed self-construal on exergamers' mood.
Abstract
This research explored the effects of priming interdependent self-construals (collective self) versus independent self-construals (private self) on exergame players' mood in response to negative performance feedback. An experiment was conducted to test the interaction effects of self-construal priming as a situational factor and game players' chronic regulatory focus as an individual difference factor. To this end, the author leveraged a video-game console (Wii) and an exergame (Dance Dance Revolution) in a controlled, randomized 2 x 2 (experimental priming: interdependent self-construal vs. independent self-construal x game players' chronic promotion regulatory focus: low vs. high) between-subjects factorial design experiment (N = 58). The results of a two-way analysis of variance demonstrated the proposed interaction effect between primed self-construal and game players' chronic regulatory focus on the game players' mood in response to negative performance. The theoretical mechanism underlying the two-way interaction is explicated by regulatory focus and the primed self-construals is explicated by regulatory focus theory and two-basket theory. Practical implications for game developers and theoretical contributions to video-game research are discussed.
Year
DOI
Venue
2010
10.1089/cyber.2009.0268
CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING
Keywords
Field
DocType
regulatory focus
Regulatory focus theory,Social psychology,Mood,Dance,Psychology,Priming (psychology),Construal level theory,Situational ethics,Self-concept,Analysis of variance
Journal
Volume
Issue
ISSN
13.0
4
2152-2715
Citations 
PageRank 
References 
7
0.65
0
Authors
1
Name
Order
Citations
PageRank
Seung-A Annie Jin123617.03