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SEUNG-A ANNIE JIN
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Name
Affiliation
Papers
SEUNG-A ANNIE JIN
Department of Communication, Boston College, 140 Commonwealth Ave., 21 Campanella Way 544, Chestnut Hill, MA 02467, USA
20
Collaborators
Citations
PageRank
6
236
17.03
Referers
Referees
References
467
198
117
Search Limit
100
467
Publications (20 rows)
Collaborators (6 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Peeling back the multiple layers of Twitter's private disclosure onion: The roles of virtual identity discrepancy and personality traits in communication privacy management on Twitter.
8
0.53
2013
The moderating role of sensation seeking tendency in robotic haptic interfaces
0
0.34
2013
"To disclose or not to disclose, that is the question": A structural equation modeling approach to communication privacy management in e-health
8
0.79
2012
"Sad Movies Don't Always Make Me Cry".
1
0.43
2012
The virtual malleable self and the virtual identity discrepancy model: Investigative frameworks for virtual possible selves and others in avatar-based identity construction and social interaction
10
0.62
2012
Effects of self-disclosure on relational intimacy in Facebook
46
1.68
2011
Leveraging Avatars In 3d Virtual Environments (Second Life) For Interactive Learning: The Moderating Role Of The Behavioral Activation System Vs. Behavioral Inhibition System And The Mediating Role Of Enjoyment
2
0.37
2011
"it feels right. therefore, i feel present and enjoy": The effects of regulatory fit and the mediating roles of social presence and self-presence in avatar-based 3d virtual environments
5
0.45
2011
Effects of 3D Virtual Haptics Force Feedback on Brand Personality Perception: The Mediating Role of Physical Presence in Advergames
5
0.56
2010
The effects of incorporating a virtual agent in a computer-aided test designed for stress management education: The mediating role of enjoyment
3
0.56
2010
The Influence of Regulatory Fit and Interactivity on Brand Satisfaction and Trust in E-Health Marketing Inside 3D Virtual Worlds (Second Life).
2
0.38
2010
"I can be happy even when I lose the game": the influence of chronic regulatory focus and primed self-construal on exergamers' mood.
7
0.65
2010
The Roles of Regulatory Focus and Medical Recommendation Avatars' Trustworthiness in Virtual Environment–Based E-Health
3
0.44
2010
"I feel more connected to the physically ideal mini me than the mirror-image mini me": theoretical implications of the "malleable self" for speculations on the effects of avatar creation on avatar-self connection in Wii.
13
0.93
2010
Effects of pre-game stories on feelings of presence and evaluation of computer games
19
1.68
2010
Parasocial interaction with an avatar in second life: A typology of the self and an empirical test of the mediating role of social presence
7
0.56
2010
Does Imposing a Goal Always Improve Exercise Intentions in Avatar-Based Exergames? The Moderating Role of Interdependent Self-Construal on Exercise Intentions and Self-Presence.
8
0.61
2010
Parasocial Interaction with My Avatar: Effects of Interdependent Self-Construal and the Mediating Role of Self-Presence in an Avatar-Based Console Game, Wii.
33
2.02
2009
Modality Effects in Second Life: The Mediating Role of Social Presence and the Moderating Role of Product Involvement.
18
1.48
2009
Avatars Mirroring the Actual Self versus Projecting the Ideal Self: The Effects of Self-Priming on Interactivity and Immersion in an Exergame, Wii Fit.
38
1.96
2009
1