Title
Real-time pixel luminance optimization for dynamic multi-projection mapping
Abstract
Using projection mapping enables us to bring virtual worlds into shared physical spaces. In this paper, we present a novel, adaptable and real-time projection mapping system, which supports multiple projectors and high quality rendering of dynamic content on surfaces of complex geometrical shape. Our system allows for smooth blending across multiple projectors using a new optimization framework that simulates the diffuse direct light transport of the physical world to continuously adapt the color output of each projector pixel. We present a real-time solution to this optimization problem using off-the-shelf graphics hardware, depth cameras and projectors. Our approach enables us to move projectors, depth camera or objects while maintaining the correct illumination, in realtime, without the need for markers on the object. It also allows for projectors to be removed or dynamically added, and provides compelling results with only commodity hardware.
Year
DOI
Venue
2015
10.1145/2816795.2818111
ACM Transactions on Graphics
Keywords
Field
DocType
mixed reality,projection mapping,multi-projector
Computer vision,Projection mapping,Computer graphics (images),Graphics hardware,Computer science,Projector,Artificial intelligence,Pixel,Mixed reality,Rendering (computer graphics),Luminance,Optimization problem
Journal
Volume
Issue
ISSN
34
6
0730-0301
Citations 
PageRank 
References 
30
1.34
31
Authors
8
Name
Order
Citations
PageRank
Christian Siegl19912.47
Matteo Colaianni2374.52
Lucas Thies3311.68
Justus Thies446923.44
Michael Zollhöfer585242.25
Shahram Izadi65573285.39
Marc Stamminger71465112.74
Frank Bauer8301.34