Abstract | ||
---|---|---|
In contrast to pre-fracturing techniques used in games today, this new method for fracturing 3D models in real time breaks objects dynamically depending on the impact location. The demonstration simulates destruction of a large arena by user-guided meteors. |
Year | DOI | Venue |
---|---|---|
2013 | 10.1145/2503541.2503642 | SIGGRAPH Computer Animation Festival |
Field | DocType | Citations |
Computer vision,Computer graphics (images),Computer science,Artificial intelligence | Conference | 0 |
PageRank | References | Authors |
0.34 | 0 | 1 |
Name | Order | Citations | PageRank |
---|---|---|---|
Matthias Muller | 1 | 2726 | 122.09 |