Abstract | ||
---|---|---|
In this demonstration we demonstrate the result of the project "Mobile Virtual Archery", a mobile phone based virtual reality simulator for traditional archery. We attached a mobile phone to a real archery bow to act as a "magic window" into a virtual outdoor 3D world. The user is able to orient the bow using all three axes and the virtual scene is updated in real-time. We provide a 360° scene with a number of targets placed at different positions. With our mobile 3D simulator we want to provide a believable archery experience and support users in practicing the motion sequence of traditional archery in a virtual environment. |
Year | DOI | Venue |
---|---|---|
2013 | 10.1145/2543651.2543658 | SIGGRAPH Asia Mobile Graphics and Interactive Applications |
Field | DocType | Citations |
Computer vision,Virtual machine,Computer graphics (images),Virtual reality simulator,Facial expression recognition,Computer science,Mobile 3d,Human–computer interaction,Artificial intelligence,Mobile phone,Multimedia | Conference | 0 |
PageRank | References | Authors |
0.34 | 1 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Daniel Drochtert | 1 | 17 | 4.69 |
Konstantin Owetschkin | 2 | 1 | 0.73 |
Laurid Meyer | 3 | 10 | 2.72 |
Christian Geiger | 4 | 86 | 18.62 |