Title | ||
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R2D2 w/ AIRR: real time & real space double-layered display with aerial imaging by retro-reflection |
Abstract | ||
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In the advent of a new age of natural user interaction with 3D gesture recognition cameras (e.g. Kinect, Leap Motion, Intel Real Sense, etc.), it is expected to display a floating image on top of a flat display to directly manipulate rendered objects and to utilize 3D interface with a full function. To present floating images with a conventional 2D display, researchers have studied diverse, passive re-imaging techniques to converge the displayed image in a midair. For instance, Repro3D [Yoshida et al. 2011] combined a pepper's ghost technique with a retro-reflective multi-array-projection to augment a floating, motion-parallax image with real scenes at the back of a half-mirror. Smoot et al. [Smoot et al. 2011] demonstrated a volumetric scanning mid-air display by a rim driven varifocal beam-splitter and a high-frame rate LED display. HaptoMIRAGE [Ueda et al. 2014] applied three large fresnel lens in a lateral direction to construct a wide-angle-view autostereoscopic display with a haptic feedback. Monnai [Monnai et al. 2014], Kim [Kim et al. 2014] and Maekawa [Maekawa et al. 2006] employed micro corner mirror arrays to form a clear real image with a wide range of focal points. |
Year | DOI | Venue |
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2015 | 10.1145/2818466.2818484 | SIGGRAPH Asia Emerging Technologies |
Field | DocType | Citations |
Computer vision,Virtual reality,Computer graphics (images),Computer science,Cardinal point,Gesture recognition,Autostereoscopy,Artificial intelligence,Real image,Fresnel lens,LED display,Haptic technology | Conference | 2 |
PageRank | References | Authors |
0.38 | 4 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Yutaka Tokuda | 1 | 2 | 0.38 |
Atsushi Hiyama | 2 | 131 | 29.01 |
M Hirose | 3 | 1341 | 224.70 |
Hirotsugu Yamamoto | 4 | 12 | 8.73 |