Title
Real-time 3D interaction for augmented and virtual reality
Abstract
We demonstrate a real-time 3-D augmented reality video-conferencing system. The observer sees the real world from his viewpoint, but modified so that the image of a remote collaborator is rendered into the scene. For each frame, we estimate the transformation between the camera and a fiducial marker using techniques developed in Kato and Billinghurst [1999]. We use a shape-from-silhouette algorithm to generate the appropriate view of the collaborator in real time. This is based on simultaneous measurements from fifteen calibrated cameras that surround the collaborator. The novel view is then superimposed upon the real world image and appropriate directional audio is added. The result gives the strong impression that the virtual collaborator is a real part of the scene.
Year
DOI
Venue
2002
10.1145/1242073.1242251
SIGGRAPH Abstracts and Applications
Field
DocType
ISBN
Computer vision,Fiducial marker,Virtual reality,Computer graphics (images),Computer science,Augmented reality,Computer-mediated reality,Artificial intelligence,3D interaction,Mixed reality,Observer (quantum physics),Rendering (computer graphics)
Conference
1-58113-525-4
Citations 
PageRank 
References 
8
1.09
2
Authors
7
Name
Order
Citations
PageRank
Simon Prince191460.61
Adrian David Check281.09
Farzam Farbiz347552.46
Todd Williamson4777.07
Nikolas Johnson5777.07
Mark Billinghurst65357542.78
Hirokazu Kato781.09