Title | ||
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Personality traits in plots with nondeterministic planning for interactive storytelling |
Abstract | ||
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Interactive storytelling is a form of digital entertainment in which users participate in the process of composing and dramatizing a story. In this context, determining the characters' behaviour according to their individual preferences can be an interesting way of generating plausible stories where the characters act in a believable manner. Diversity of stories and opportunities for interaction are key requirements to be considered when designing such applications. This work presents concepts and a prototype for the generation and dramatization of interactive nondeterministic plots, using a model of personality traits that serves to guide the actions of the characters presented by the plan generation algorithm. Also, to improve the quality and diversity level of the stories, characters are able to evolve in terms of their personality traits as the plot unfolds, as a reflection of the events they perform or are exposed to. |
Year | Venue | Keywords |
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2015 | IEEE Conference on Computational Intelligence and Games | interactive storytelling,planning algorithms,personality traits,user models |
Field | DocType | ISSN |
Big Five personality traits,Digital entertainment,Nondeterministic algorithm,Planning algorithms,Simulation,Computer science,Dramatization,Interactive storytelling,Plot (narrative),Multimedia | Conference | 2325-4270 |
Citations | PageRank | References |
0 | 0.34 | 5 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Fabio Guilherme da Silva | 1 | 14 | 3.36 |
Bruno Feijó | 2 | 200 | 29.85 |