Title
A game genre agnostic framework for game-design
Abstract
Designing games can involve long waiting periods between design phases in order to get feedback from game testers playing the game. In this work we propose a genre agnostic framework for design, using search techniques from artificial intelligence to generate player traces. We evaluate our framework by presenting three very different games that are sent to the tool and which give relevant design information. This approach greatly accelerates the design process.
Year
DOI
Venue
2015
10.1109/GAS.2015.9
GAS@ICSE
Keywords
Field
DocType
game genre agnostic framework,game design,feedback,search techniques,artificial intelligence
Game programming,Combinatorial game theory,Video game design,Game mechanics,Video game development,Game art design,Computer science,Game design,Game Developer,Multimedia
Conference
ISBN
Citations 
PageRank 
978-1-4503-4160-8
0
0.34
References 
Authors
4
2
Name
Order
Citations
PageRank
Jonathan Tremblay17310.97
Clark Verbrugge241139.15