Title
Tiltcasting: 3D Interaction on Large Displays using a Mobile Device
Abstract
We develop and formally evaluate a metaphor for smartphone interaction with 3D environments: Tiltcasting. Under the Tiltcasting metaphor, users interact within a rotatable 2D plane that is \"cast\" from their phone's interactive display into 3D space. Through an empirical validation, we show that Tiltcasting supports efficient pointing, interaction with occluded objects, disambiguation between nearby objects, and object selection and manipulation in fully addressable 3D space. Our technique out-performs existing target agnostic pointing implementations, and approaches the performance of physical pointing with an off-the-shelf smartphone.
Year
DOI
Venue
2015
10.1145/2807442.2807471
ACM Symposium on User Interface Software and Technology
Keywords
Field
DocType
3D interaction, mobile interaction, 3D displays, occlusion removal, translation, 3D environments
Interactive displays,Computer science,Implementation,Human–computer interaction,Mobile device,Phone,3D interaction,Mobile interaction,Multimedia,Metaphor
Conference
Citations 
PageRank 
References 
10
0.47
16
Authors
3
Name
Order
Citations
PageRank
Krzysztof Pietroszek125022.24
James R. Wallace229623.17
Edward Lank372960.44