Title | ||
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An Investigation of a Game-Based Anti-Drug System: Addictive Learners vs. Non-addictive Learners |
Abstract | ||
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The spread of drugs causes serious problems recently. To enhance people awareness about drugs, several approaches were adopted to deliver anti-drug materials. However, limitations were observed in these approaches. Thus, this study develops a game-based anti-drug system (GADS), which incorporates game-based learning into anti-drug materials. In order to get a complete understanding of whether the GADS is suitable to both non-addictive users and addictive users, an empirical study was conducted. Drug experience was considered as a target to investigate learners' reactions to the GADS. The results indicated that non-addictive learners had better game performance and learning performance than addictive learners because addictive learners' working memory was negatively affected by drugs. |
Year | DOI | Venue |
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2015 | 10.1109/ICALT.2015.63 | International Conference on Advanced Learning Technologies |
Keywords | Field | DocType |
drug experience, game-based learning, anti-drug materials | Addiction,Computer science,Working memory,Multimedia,Empirical research,Game based learning | Conference |
ISSN | Citations | PageRank |
2161-3761 | 0 | 0.34 |
References | Authors | |
6 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Chang-Mai Huang | 1 | 0 | 0.34 |
Jen-Hang Wang | 2 | 7 | 4.28 |
Sherry Y. Chen | 3 | 1082 | 77.56 |