Title
Serious game for serious disease: Diminishing stigma of depression via game experience
Abstract
Stigma is a common and serious problem for patients who suffer from depression and other mental illnesses. We designed a serious game to address this problem. The game enables player to experience and strive to overcome the disempowering aspects of depression during the journey to recovery. Through the game's interaction, player may gain a better understanding of the relationship between patient and the disease, which in turn may help to change the players' moral model with the disease model, and thereby diminish the stigma of depression.
Year
DOI
Venue
2015
10.1109/GEM.2015.7377256
2015 IEEE Games Entertainment Media Conference (GEM)
Keywords
DocType
Citations 
serious game,depression,stigma,mental health
Conference
0
PageRank 
References 
Authors
0.34
0
3
Name
Order
Citations
PageRank
Weina Jin111.70
Diane Gromala212025.27
Xin Tong32910.27