Title
Crowd simulation rendering for web
Abstract
Simulation and rendering of large crowds are very demanding tasks on computational resources and until recently were inconceivable to be performed by a web browser. However, with the increasing capacity of GPUs and the maturation of web front-end development, could a web-based simulation of massive crowds be achieved in real-time in today's web-browsers? In this work we present the implementation of a minimal visualization tool for crowd simulation results, with the ability of rendering thousands of animated agents in real-time using WebGL. We also briefly present some current challenges of accomplishing crowd simulations in a web environment.
Year
DOI
Venue
2015
10.1145/2775292.2778302
3D technologies for the World Wide Web
Keywords
Field
DocType
Crowd Simulation, Crowd Rendering, Instancing
Crowds,Web browser,Visualization,Computer science,Geometry instancing,Crowd simulation,Web-based simulation,Rendering (computer graphics),Multimedia,Web environment
Conference
Citations 
PageRank 
References 
1
0.36
3
Authors
3
Name
Order
Citations
PageRank
Daniel P. Savoy110.36
Marcio Calixto Cabral261.25
Marcelo Knörich Zuffo36423.16