Name
Affiliation
Papers
MARCELO KNÖRICH ZUFFO
Laboratório de Sistemas Integráveis, Departamento de Engenharia Eletrônica, Escola Politécnica da Universidade de São Paulo, São Paulo, Brazil
56
Collaborators
Citations 
PageRank 
135
64
23.16
Referers 
Referees 
References 
202
484
186
Search Limit
100484
Title
Citations
PageRank
Year
Vr Training For Critical Tasks - Assembling The Inspire Emergency Pulmonary Ventilator For Covid-19 Treatment00.342021
Self-Sovereign Identity for IoT environments: A Perspective20.392020
Usability in virtual reality: evaluating user experience with interactive archaeometry tools in digital simulations10.372020
The Eye of the Beholder - Experiencing ASD Through a VR Play.00.342020
Swarm economy: a model for transactions in a distributed and organic IoT platform00.342019
Attribute-Based Access Control for the Swarm With Distributed Policy Management.10.382019
Location-aware discovery of services in the IoT: a Swarm approach00.342019
Swarm Assistant: An Intelligent Personal Assistant For The Swarm00.342019
Describing Services Geolocation In Iot Context00.342019
Batmen X The Puzzler - Escaping Ar'S Drawbacks With Augmented Virtuality And Low Cost Sensors00.342019
Enabling Semantic Discovery in the Swarm.10.382019
Swarm Minimum Broker: an approach to deal with the Internet of Things heterogeneity00.342018
SPIRI: Low Power IoT Solution for Monitoring Indoor Air Quality.00.342018
Integrated approach for geometric modeling and interactive visual analysis of grain structures.10.432018
Batmen beyond: Natural 3D manipulation with the BatWand00.342017
OrbeVR: a handheld concave spherical virtual reality display10.352017
Performance Testing of an Internet of Things Platform.10.362017
Agile Servient Integration With The Swarm: Automatic Code Generation For Nodes In The Internet Of Things00.342017
VR model to explore archaeological sites in a non-destructive way.00.342016
A Virtual Musical Instrument for 3D Performance with Short Gestures: Exploring Mapping Strategies with Virtual Reality.00.342016
Batmen - Hybrid collaborative object manipulation using mobile devices10.412016
Vr Thor - Virtual Reality Training With Hotstick On Operations Risks00.342016
A Fully Immersive Virtual Model To Explore Archaeological Sites00.342016
Crosscale: A 3D virtual musical instrument interface00.342015
Swarm OS control plane: An architecture proposal for heterogeneous and organic networks30.432015
Crowd simulation rendering for web10.362015
Portable-Spheree: A portable 3D perspective-corrected interactive spherical scalable display10.352015
Accessible educational digital book on tablets for people with visual impairment00.342015
Bi-manual gesture interaction for 3D cloud point selection and annotation using COTS.50.452014
Spheree: a 3D perspective-corrected interactive spherical scalable display10.352014
Spheree: An interactive perspective-corrected spherical 3D display00.342014
A technical analysis of digital television broadcasting in brazil.30.922013
Human Computer Interaction requirements for an educational toolset using Digital TV infrastructure: Case study20.442013
Analysis of stereoscopic 3DTV broadcasting for ISDB-TB system.10.402013
Accessible display design to control home area networks.40.522013
Results of DTV broadcasting parameters field measurement for multimedia transmission analysis.20.472013
Virtual Reality procedure training simulators in X3D40.532012
Accessibility in digital television: designing remote controls.10.362012
Point and go: Exploring 3D virtual environments.30.452012
Evaluation of theora and speex performance in IP videoconferencing10.402012
Universal Set-Top Box: A Simple Design To Provide Accessible Services20.672011
Measuring Human Interaction in Digital Television Using Profiles and Geolocation.00.342011
The Brazilian Digital Television System Access Device Architecture.61.552007
Immersive Video Teleconferencing with User-Steerable Views10.452007
Three-Dimensional Segmentation of the Tumor in Computed Tomographic Images of Neuroblastoma.30.392007
Development of a telemedicine model for emerging countries: a case study on pediatric oncology in Brazil.00.342006
Development of a collaborative environment applied to pediatric oncology00.342006
Usabilidade de aplicações e tecnologias emergentes: a necessidade de uma "Nova Usabilidade"?00.342006
Orchestra Spatialization Using The AUDIENCE Engine.00.342006
Real time immersive visualization and manipulation of the visible human data set00.342005
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