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MARCELO KNÖRICH ZUFFO
Author Info
Open Visualization
Name
Affiliation
Papers
MARCELO KNÖRICH ZUFFO
Laboratório de Sistemas Integráveis, Departamento de Engenharia Eletrônica, Escola Politécnica da Universidade de São Paulo, São Paulo, Brazil
56
Collaborators
Citations
PageRank
135
64
23.16
Referers
Referees
References
202
484
186
Search Limit
100
484
Publications (56 rows)
Collaborators (100 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Vr Training For Critical Tasks - Assembling The Inspire Emergency Pulmonary Ventilator For Covid-19 Treatment
0
0.34
2021
Self-Sovereign Identity for IoT environments: A Perspective
2
0.39
2020
Usability in virtual reality: evaluating user experience with interactive archaeometry tools in digital simulations
1
0.37
2020
The Eye of the Beholder - Experiencing ASD Through a VR Play.
0
0.34
2020
Swarm economy: a model for transactions in a distributed and organic IoT platform
0
0.34
2019
Attribute-Based Access Control for the Swarm With Distributed Policy Management.
1
0.38
2019
Location-aware discovery of services in the IoT: a Swarm approach
0
0.34
2019
Swarm Assistant: An Intelligent Personal Assistant For The Swarm
0
0.34
2019
Describing Services Geolocation In Iot Context
0
0.34
2019
Batmen X The Puzzler - Escaping Ar'S Drawbacks With Augmented Virtuality And Low Cost Sensors
0
0.34
2019
Enabling Semantic Discovery in the Swarm.
1
0.38
2019
Swarm Minimum Broker: an approach to deal with the Internet of Things heterogeneity
0
0.34
2018
SPIRI: Low Power IoT Solution for Monitoring Indoor Air Quality.
0
0.34
2018
Integrated approach for geometric modeling and interactive visual analysis of grain structures.
1
0.43
2018
Batmen beyond: Natural 3D manipulation with the BatWand
0
0.34
2017
OrbeVR: a handheld concave spherical virtual reality display
1
0.35
2017
Performance Testing of an Internet of Things Platform.
1
0.36
2017
Agile Servient Integration With The Swarm: Automatic Code Generation For Nodes In The Internet Of Things
0
0.34
2017
VR model to explore archaeological sites in a non-destructive way.
0
0.34
2016
A Virtual Musical Instrument for 3D Performance with Short Gestures: Exploring Mapping Strategies with Virtual Reality.
0
0.34
2016
Batmen - Hybrid collaborative object manipulation using mobile devices
1
0.41
2016
Vr Thor - Virtual Reality Training With Hotstick On Operations Risks
0
0.34
2016
A Fully Immersive Virtual Model To Explore Archaeological Sites
0
0.34
2016
Crosscale: A 3D virtual musical instrument interface
0
0.34
2015
Swarm OS control plane: An architecture proposal for heterogeneous and organic networks
3
0.43
2015
Crowd simulation rendering for web
1
0.36
2015
Portable-Spheree: A portable 3D perspective-corrected interactive spherical scalable display
1
0.35
2015
Accessible educational digital book on tablets for people with visual impairment
0
0.34
2015
Bi-manual gesture interaction for 3D cloud point selection and annotation using COTS.
5
0.45
2014
Spheree: a 3D perspective-corrected interactive spherical scalable display
1
0.35
2014
Spheree: An interactive perspective-corrected spherical 3D display
0
0.34
2014
A technical analysis of digital television broadcasting in brazil.
3
0.92
2013
Human Computer Interaction requirements for an educational toolset using Digital TV infrastructure: Case study
2
0.44
2013
Analysis of stereoscopic 3DTV broadcasting for ISDB-TB system.
1
0.40
2013
Accessible display design to control home area networks.
4
0.52
2013
Results of DTV broadcasting parameters field measurement for multimedia transmission analysis.
2
0.47
2013
Virtual Reality procedure training simulators in X3D
4
0.53
2012
Accessibility in digital television: designing remote controls.
1
0.36
2012
Point and go: Exploring 3D virtual environments.
3
0.45
2012
Evaluation of theora and speex performance in IP videoconferencing
1
0.40
2012
Universal Set-Top Box: A Simple Design To Provide Accessible Services
2
0.67
2011
Measuring Human Interaction in Digital Television Using Profiles and Geolocation.
0
0.34
2011
The Brazilian Digital Television System Access Device Architecture.
6
1.55
2007
Immersive Video Teleconferencing with User-Steerable Views
1
0.45
2007
Three-Dimensional Segmentation of the Tumor in Computed Tomographic Images of Neuroblastoma.
3
0.39
2007
Development of a telemedicine model for emerging countries: a case study on pediatric oncology in Brazil.
0
0.34
2006
Development of a collaborative environment applied to pediatric oncology
0
0.34
2006
Usabilidade de aplicações e tecnologias emergentes: a necessidade de uma "Nova Usabilidade"?
0
0.34
2006
Orchestra Spatialization Using The AUDIENCE Engine.
0
0.34
2006
Real time immersive visualization and manipulation of the visible human data set
0
0.34
2005
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