Title
The Avatar Affordances Framework: Mapping Affordances and Design Trends in Character Creation Interfaces
Abstract
Avatar customization is available in many games, but as yet there is no analytical framework capable of enabling systematic comparison between games. To investigate this issue, we present our novel analytical framework, referred to as the Avatar Affordances Framework. To model the framework, we analyze the character creation interfaces of 20 games. We focus in particular on the different ways gender and ethnicity are presented to players. Preliminary analysis reveals that many popular games have socially exclusive values, and that high fidelity character creation interfaces are no exception. The framework itself offers a more comprehensive tool than previous (e.g., count-based) approaches to investigating self-representation issues in character creation interfaces.
Year
DOI
Venue
2015
10.1145/2793107.2793121
CHI PLAY
Field
DocType
Citations 
Self representation,Computer science,Simulation,Human–computer interaction,Multimedia,Affordance,Avatar,Personalization
Conference
7
PageRank 
References 
Authors
0.59
12
3
Name
Order
Citations
PageRank
Victoria McArthur1486.83
Robert J. Teather232933.04
Jennifer Jenson391.32