Abstract | ||
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In this paper, we describe the special challenges that educational games (aka serious games) pose for online Learning Object repositories. As in all metadata, a tension exists between descriptive power and the effort needed to create these descriptions. This tension is even greater when describing complex highly interactive multimedia content such as games. We consider serious games as LOs, proposing game-specific metadata, and advocate for game authoring tool support that streamlines its creation. |
Year | DOI | Venue |
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2014 | 10.1145/2662253.2662344 | Interacción |
Field | DocType | Citations |
Online learning,Metadata,World Wide Web,Emergent gameplay,Game mechanics,Computer science,Multimedia,Interactive media,AKA | Conference | 0 |
PageRank | References | Authors |
0.34 | 7 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Manuel Freire | 1 | 214 | 23.39 |
Baltasar Fernández-Manjón | 2 | 728 | 87.00 |