Title
Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion.
Abstract
At large scale, landscapes result from the combination of two major processes: tectonics which generate the main relief through crust uplift, and weather which accounts for erosion. This paper presents the first method in computer graphics that combines uplift and hydraulic erosion to generate visually plausible terrains. Given a user-painted uplift map, we generate a stream graph over the entire domain embedding elevation information and stream flow. Our approach relies on the stream power equation introduced in geology for hydraulic erosion. By combining crust uplift and stream power erosion we generate large realistic terrains at a low computational cost. Finally, we convert this graph into a digital elevation model by blending landform feature kernels whose parameters are derived from the information in the graph. Our method gives high-level control over the large scale dendritic structures of the resulting river networks, watersheds, and mountains ridges.
Year
DOI
Venue
2016
10.1111/cgf.12820
Comput. Graph. Forum
Field
DocType
Volume
Geomorphology,Computer vision,Computer science,Terrain,Tectonics,Stream power,Digital elevation model,Artificial intelligence,Landform,Erosion,Tectonic uplift,Fluvial
Journal
35
Issue
ISSN
Citations 
2
0167-7055
11
PageRank 
References 
Authors
0.52
25
7
Name
Order
Citations
PageRank
Guillaume Cordonnier1293.17
Jean Braun2110.52
Marie-Paule Cani32201152.33
Bedrich Benes4127680.15
Eric Galin559939.12
Adrien Peytavie625318.40
Eric Guérin715713.18