Title
Inverse procedural modeling of 3D models for virtual worlds.
Abstract
This course presents a collection of state-of-the-art approaches for modeling and editing of 3D models for virtual worlds, simulations, and entertainment, in addition to real-world applications. The first contribution of this course is a coherent review of inverse procedural modeling (IPM) (i.e., proceduralization of provided 3D content). We describe different formulations of the problem as well as solutions based on those formulations. We show that although the IPM framework seems under-constrained, the state-of-the-art solutions actually use simple analogies to convert the problem into a set of fundamental computer science problems, which are then solved by corresponding algorithms or optimizations. The second contribution includes a description and categorization of results and applications of the IPM frameworks. Moreover, a substantial part of the course is devoted to summarizing different domain IPM frameworks for practical content generation in modeling and animation.
Year
DOI
Venue
2016
10.1145/2897826.2927323
SIGGRAPH Courses
Field
DocType
Citations 
Metaverse,Categorization,Content generation,Procedural modeling,Inverse procedural modeling,Computer science,Geometry processing,Theoretical computer science,Animation
Conference
7
PageRank 
References 
Authors
0.50
0
4
Name
Order
Citations
PageRank
Daniel G. Aliaga11209133.57
Ilke Demir2141.65
Bedrich Benes3127680.15
Michael Wand4141264.58