Title
eBee: Merging Quilting, Electronics & Board Game Design.
Abstract
eBee is a strategic board game that merges quilting, e-textiles and game design to bridge the gender, ethnic and generation gap in electronics. The game revolves around placing quilted tiles embedded with conductive fabric on a hexagonal grid. The goal is to complete a circuit by laying a path of conductive fabric between a centralized hub or power source, and satellite islands that illuminate when the circuit is completed. eBee aims to merge the social contexts of the female-friendly experience of a quilting bee, the multi-generational appeal of a board game, and the techno-creative practices the maker movement. While the game has stand-alone integrity as both an interactive artwork and a game, it also has the benefit of engaging players in learning about electricity. In addition to exhibiting and possibly selling the game as a completed product, we also plan to develop eBee workshops and an online set of instructables that encourage people to create their own eBees.
Year
Venue
Field
2016
CHI Extended Abstracts
Quilting,Video game design,Computer science,Game art design,Game design document,Game design,Human–computer interaction,Electronics,Game Developer,Multimedia,Generation gap
DocType
ISBN
Citations 
Conference
978-1-4503-4082-3
1
PageRank 
References 
Authors
0.35
0
4
Name
Order
Citations
PageRank
Celia Pearce110621.21
Gillian Smith236928.59
Jeanie Choi310.68
Isabella Carlsson410.68