Abstract | ||
---|---|---|
This is the first demonstration of real-time solid simulation that can handle large plastic deformation. The new algorithm is implemented in NVIDIA Gameworks. The demo includes cutting, manipulating, and even blowing up dough of various shapes with several virtual tools controlled with a hand-tracking device. |
Year | DOI | Venue |
---|---|---|
2016 | 10.1145/2933540.2933552 | SIGGRAPH Real-Time Live! |
Field | DocType | Citations |
Computer graphics (images),Computer science,Blowing up,Viscoplasticity,Deformation (engineering),Deformation (mechanics),Real-time simulation | Conference | 0 |
PageRank | References | Authors |
0.34 | 0 | 1 |
Name | Order | Citations | PageRank |
---|---|---|---|
Nuttapong Chentanez | 1 | 675 | 38.02 |