Title
Design and Implementation of MobileEdu M-learning Application for Computing Education in Nigeria: A Design Research Approach
Abstract
The convergence of Wi-Fi technologies and mobile devices present prospects to design and implement applications that will support learning on the move. Mobile learning (m-learning) is the study and practice of using mobile devices, such as smart phones, mobile phones, tablets, PDAs, MP3s and pocket PCs to support learning for anyone, anytime and anywhere. Through well-situated and flexible mobile devices and network infrastructure, researchers and developers endeavor to offer users with new learning applications and services. We have applied the design research (DR) approach in the course of developing m-learning application, MobileEdu, for computing education in Nigerian higher education context. The application is intended to facilitate the learning of computer science courses on mobile devices, support ubiquitous, collaborative, and social learning for undergraduate students. Moreover, the application eases access to learning resources. In this article we present the analysis, design and implementation activities related to the development of the first MobileEdu prototype. The research also deliberated on the characteristics and scope of the adherence of MobileEdu to the traits and ideas of DR.
Year
DOI
Venue
2016
10.1109/LaTiCE.2016.3
2016 International Conference on Learning and Teaching in Computing and Engineering (LaTICE)
Keywords
DocType
ISSN
M-learning,Mobile learning,Mobile devices,Design research,Design science,Design-based research,Artifact,Mobile application,Apps,Teaching,Learning,MobileEdu,Android App,Nigeria,Higher education,Computing education,Blended learning,Computer
Conference
2377-0309
ISBN
Citations 
PageRank 
978-1-5090-2505-3
3
0.42
References 
Authors
11
2
Name
Order
Citations
PageRank
Solomon Sunday Oyelere1104.98
Jarkko Suhonen27920.79