Title
Analysis of Soft Data for Mass Provision of Stereoacuity Testing Through a Serious Game for Health.
Abstract
Mass provision of healthcare through a digital medium can be greatly enhanced by the use of serious games. The accessibility and engagement provided by a serious game to the subject can significantly increase participation. The commercial games industry employs numerous techniques to analyse soft data collected from early users of an application to evolve the application itself and improve the experience of playing it. A game for mass stereoacuity testing of young children is used as a case study in this paper, to illustrate how soft feedback can be used to improve the effectiveness of a clinical trial. The key to the approach is identified as rapid incremental evolution of the application and trial protocol in a manner which increases the amount and usefulness of soft data collected, and reacts to issues identified in the soft data in a timely fashion. It is hoped that the approach can be adopted for a wide range of digital applications for mass health provision.
Year
DOI
Venue
2017
10.1145/3079452.3079496
DH
Field
DocType
Citations 
Data science,Health care,World Wide Web,Stereoscopic acuity,Incremental evolution,Computer science,Clinical trial,Digital health,Soft data
Conference
0
PageRank 
References 
Authors
0.34
5
9
Name
Order
Citations
PageRank
Gary Ushaw1399.35
Craig Sharp2123.63
Jessica Hugill300.34
Sheima Rafiq400.34
Carla Black500.34
Therese Casanova600.34
Kathleen Vancleef700.34
Jenny C. A. Read8234.86
Graham Morgan981.96