Title
Handling Heterogeneity In Networked Virtual Environments
Abstract
The availability of inexpensive and powerful graphics cards as well as fast Internet connections make Networked Virtual Environments viable for millions of users and many new applications. It is therefore necessary to cope with the growing heterogeneity that arises from differences in computing power, network speed and users' preferences. This paper describes an architecture that accommodates the heterogeneity mentioned above while allowing a manager to define system-wide policies, Policies and users' preferences can he expressed as simple linear equations forming a mathematical model that describes the system as a whole as well as its individual components. When solutions to this model are mapped back to the problem domain, viable solutions that accommodate heterogeneity and system policies are obtained. The results of our experiments with a proof-of-concept system are described.
Year
DOI
Venue
2002
10.1109/VR.2002.996499
IEEE VIRTUAL REALITY 2002, PROCEEDINGS
DocType
ISSN
Citations 
Conference
1087-8270
0
PageRank 
References 
Authors
0.34
0
3
Name
Order
Citations
PageRank
Helmuth Trefftz164.94
Ivan Marsic271691.96
Michael J. Zyda3245116.12