Title
An efficient denoising algorithm for global illumination
Abstract
We propose a hybrid ray-tracing/rasterization strategy for realtime rendering enabled by a fast new denoising method. We factor global illumination into direct light at rasterized primary surfaces and two indirect lighting terms, each estimated with one path-traced sample per pixel. Our factorization enables efficient (biased) reconstruction by denoising light without blurring materials. We demonstrate denoising in under 10 ms per 1280×720 frame, compare results against the leading offline denoising methods, and include a supplement with source code, video, and data.
Year
DOI
Venue
2017
10.1145/3105762.3105774
High Performance Graphics
Field
DocType
ISBN
Noise reduction,Computer vision,Computing Methodologies,Computer graphics (images),Source code,Computer science,Factorization,Pixel,Global illumination,Artificial intelligence,Rendering (computer graphics),Video denoising
Conference
978-1-4503-5101-0
Citations 
PageRank 
References 
6
0.47
19
Authors
4
Name
Order
Citations
PageRank
Michael Mara1364.52
Morgan Mcguire275254.30
Benedikt Bitterli3513.92
Wojciech Jarosz4104160.39