Abstract | ||
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There are several systems designed for healthcare education. However, many of them lack formal testing and comparison in a real course setting. This work intends to introduce a tool for teaching, evaluating, and assessing medical students. PathoGenius is a gamified learning platform designed to help students to acquire knowledge in medical courses. We conducted a study with more than 400 students to evaluate PathoGenius. The results of the study yielded significant positive correlations between PathoGenius' activity data and students' final course grades. Qualitative feedback gathered from students also evaluated PathoGenius as quite helpful. |
Year | DOI | Venue |
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2017 | 10.1007/978-3-319-70111-0_9 | Lecture Notes in Computer Science |
Keywords | DocType | Volume |
Serious games,Education,Edutainment | Conference | 10622 |
ISSN | Citations | PageRank |
0302-9743 | 0 | 0.34 |
References | Authors | |
0 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Mohammad Ashry | 1 | 0 | 0.34 |
Slim Abdennadher | 2 | 394 | 60.95 |
Nabila Hamdi | 3 | 0 | 0.68 |
Ahmed Aboelazm | 4 | 0 | 0.34 |