Abstract | ||
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With the rising popularity of Augmented and Virtual Reality, there is a need for representing humans as virtual avatars in various application domains ranging from remote telepresence, games to medical applications. Besides explicitly modelling 3D avatars, sensing approaches that create person-specific avatars are becoming popular. However, affordable solutions typically suffer from a low visual quality and professional solution are often too expensive to be deployed in nonprofit projects. We present an open-source project, BodyDigitizer, which aims at providing both build instructions and configuration software for a high-resolution photogrammetry-based 3D body scanner. Our system encompasses up to 96 Rasperry PI cameras, active LED lighting, a sturdy frame construction and open-source configuration software. %We demonstrate the applicability of the body scanner in a nonprofit Mixed Reality health project. The detailed build instruction and software are available at this http URL. |
Year | Venue | Field |
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2017 | arXiv: Computer Vision and Pattern Recognition | Virtual reality,Computer science,Popularity,Human–computer interaction,Software,Ranging,Artificial intelligence,Computer vision,Photogrammetry,Scanner,Mixed reality,Machine learning,LED lamp |
DocType | Volume | Citations |
Journal | abs/1710.01370 | 0 |
PageRank | References | Authors |
0.34 | 11 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Travis Gesslein | 1 | 16 | 3.51 |
Daniel Scherer | 2 | 0 | 0.68 |
Jens Grubert | 3 | 266 | 26.98 |