Title
An empirical comparison of first-person shooter information displays: HUDs, diegetic displays, and spatial representations.
Abstract
•A summary of the most common information presentation methods in FPS games.•A comprehensive study of ammunition, health, weapon, and navigation displays.•Four experiments evaluating differences between HUD-based and alternative displays.•Neither HUDs or alternatives are best; designers must optimize displays to the game.
Year
DOI
Venue
2018
10.1016/j.entcom.2018.01.003
Entertainment Computing
Keywords
Field
DocType
First-person shooter,Video games,Information displays,Diegetic,Head-up displays,User interfaces
Empirical comparison,Computer science,Icon,Multimedia,Health information
Journal
Volume
ISSN
Citations 
26
1875-9521
0
PageRank 
References 
Authors
0.34
4
5
Name
Order
Citations
PageRank
Margaree Peacocke141.26
Robert J. Teather232933.04
Jacques Carette335838.45
I. Scott MacKenzie44789729.33
Victoria McArthur5486.83