Title
Mid-Air Interaction vs Smartphone Control for First-Person Navigation on Large Displays: A Comparative Study.
Abstract
User navigation in 3D environments through public large-screen installations is mostly supported by mid-air interactions using motion sensors such as Microsoft Kinect. On the other hand, smartphones have been also used as external controllers of large-screen installations, and they might as well be effective in supporting 3D navigations. The aim of this study is to examine whether a smartphone-based control is a reliable alternative to mid-air interaction for 4-DOF fist-person navigation. We setup an experiment, where users had to navigate and complete a given task in two different scenes using three input modalities. The input modalities and interaction techniques were a known Kinect-based navigation method using body tilt and shoulder rotation, a smartphone-based control though tilting and rotating the device, and a traditional keyboard-based input used as a basis of comparison. We measured quantitative data through automated monitoring of users' actions in the environment (time to finish the task, number of collisions, total collision time and distance travelled), as well as subjective user ratings through questionnaires. The results indicate that smartphone control performs at least as good as mid-air interactions with Kinect, and it was the preferred method of input in the majority of the users.<bold> </bold>
Year
DOI
Venue
2018
10.1007/978-3-319-95282-6_45
Lecture Notes in Computer Science
Keywords
DocType
Volume
3D navigation,Large screens,Smartphone,Kinect,User study<bold>,</bold>
Conference
10851
ISSN
Citations 
PageRank 
0302-9743
0
0.34
References 
Authors
0
1
Name
Order
Citations
PageRank
Spyros Vosinakis116922.49