Abstract | ||
---|---|---|
We describe a social robot acting as a game master in an interactive tabletop role-playing game. The Robot Game Master (RGM) takes on the role of different characters, which the human players meet during the adventure, as well as of the narrator. The demonstration presents a novel software and hardware platform that allows the robot to (1) proactively lead through the storyline and to (2) react to changes in the ongoing game in real-time, while (3) fostering players' collaborations. |
Year | DOI | Venue |
---|---|---|
2018 | 10.5555/3237383.3237986 | PROCEEDINGS OF THE 17TH INTERNATIONAL CONFERENCE ON AUTONOMOUS AGENTS AND MULTIAGENT SYSTEMS (AAMAS' 18) |
Keywords | Field | DocType |
Autonomous Agent, Social Robot, Storytelling, Mixed Reality | Social robot,Autonomous agent,Storytelling,Role playing game,Computer science,Adventure,Software,Human–computer interaction,Mixed reality,Robot,Distributed computing | Conference |
Citations | PageRank | References |
0 | 0.34 | 9 |
Authors | ||
6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Martin Fischbach | 1 | 35 | 7.98 |
Jean-Luc Lugrin | 2 | 383 | 38.87 |
Michael Brandt | 3 | 0 | 0.34 |
Marc Erich Latoschik | 4 | 515 | 76.83 |
Chris Zimmerer | 5 | 12 | 3.61 |
Birgit Lugrin | 6 | 37 | 12.75 |