Modeling And Evaluating Emotion, Contextual Head Movement And Voices For A Social Robot Storyteller | 1 | 0.36 | 2021 |
The Emotional Robotic Storyteller: On The Influence Of Affect Congruency On Narrative Transportation, Robot Perception, And Persuasion | 0 | 0.34 | 2021 |
Towards Adaptive Robotic Tutors in Universities: A Field Study | 0 | 0.34 | 2021 |
Anthropomorphize me!: Effects of Robot Gender on Listeners' Perception of the Social Robot NAO in a Storytelling Use Case | 0 | 0.34 | 2021 |
Comparing a Robotic Storyteller versus Audio Book with Integration of Sound Effects and Background Music | 1 | 0.35 | 2021 |
Iteratively Digitizing an Analogue Syllable-Based Reading Intervention | 0 | 0.34 | 2021 |
Your New Friend NAO vs. Robot No. 783 - Effects of Personal or Impersonal Framing in a Robotic Storytelling Use Case | 2 | 0.36 | 2021 |
Non-Native Speaker Perception Of Intelligent Virtual Agents In Two Languages: The Impact Of Amount And Type Of Grammatical Mistakes | 0 | 0.34 | 2021 |
Social Robots And Gamification For Technology Supported Learning: An Empirical Study On Engagement And Motivation | 0 | 0.34 | 2021 |
(Expressive) Social Robot or Tablet? - On the Benefits of Embodiment and Non-verbal Expressivity of the Interface for a Smart Environment. | 1 | 0.34 | 2020 |
Horror Laboratory and Forest Cabin - A Horror Game Series for Desktop Computer, Virtual Reality, and Smart Substitutional Reality | 0 | 0.34 | 2020 |
Integrating a Social Robot in Higher Education – A Field Study | 3 | 0.43 | 2020 |
Context Matters! Identifying Social Context Factors and Assessing Their Relevance for a Socially Assistive Robot | 0 | 0.34 | 2020 |
Towards Narrative-Driven Atmosphere for Virtual Classrooms. | 0 | 0.34 | 2019 |
Reflected Reality: A Mixed Reality Knowledge Representation for Context-aware Systems | 0 | 0.34 | 2019 |
Identifying Social Context Factors Relevant for a Robotic Elderly Assistant. | 0 | 0.34 | 2019 |
Towards Serious Games and Applications in Smart Substitutional Reality | 0 | 0.34 | 2018 |
A Pilot Study on Adaptive Gesture Use in Interaction with Non-native Listeners. | 0 | 0.34 | 2018 |
Adapted Foreigner-Directed Communication Towards Virtual Agents | 0 | 0.34 | 2018 |
Scaffolding of motivation in learning using a social robot. | 0 | 0.34 | 2018 |
Do I Act Familiar? Investigating The Similarity-Attraction Principle On Culture-Specific Communicative Behaviour For Social Robots | 0 | 0.34 | 2018 |
Social Robots as a Means of Integration? an Explorative Acceptance Study considering Gender and Non-verbal Behaviour. | 0 | 0.34 | 2018 |
Follow The White Robot - A Role-Playing Game With A Robot Game Master | 0 | 0.34 | 2018 |
Female Robots as Role-Models? - The Influence of Robot Gender and Learning Materials on Learning Success. | 0 | 0.34 | 2018 |
In the Face of Emotion: A Behavioral Study on Emotions Towards a Robot Using the Facial Action Coding System. | 2 | 0.43 | 2017 |
There Once Was a Robot Storyteller: Measuring the Effects of Emotion and Non-verbal Behaviour. | 1 | 0.37 | 2017 |
Touch or Talk?: Comparing Social Robots and Tablet PCs for an Elderly Assistant Recommender System. | 0 | 0.34 | 2017 |
Augmented reasoning in the mirror world. | 0 | 0.34 | 2016 |
A low-cost, variable, interactive surface for mixed-reality tabletop games. | 0 | 0.34 | 2016 |
Investigating Politeness Strategies and Their Persuasiveness for a Robotic Elderly Assistant. | 2 | 0.38 | 2016 |
The Influence of a Social Robot's Persona on How it is Perceived and Accepted by Elderly Users. | 1 | 0.35 | 2016 |
Games Are Better Than Books: In-Situ Comparison Of An Interactive Job Interview Game With Conventional Training | 9 | 0.58 | 2015 |
Context-Aware Automated Analysis and Annotation of Social Human--Agent Interactions | 11 | 0.60 | 2015 |
Visualization Support for Comparing Energy Consumption Data | 0 | 0.34 | 2015 |
Modeling and Evaluating a Bayesian Network of Culture-Dependent Behaviors | 3 | 0.41 | 2015 |