Title
Reflections on ESM in the Wild: the Case of a Mobile Head-Gesture Game.
Abstract
The conduction of HCI studies in the wild brings new challenges to face, like the collection of qualitative data. In particular, one of the biggest concerns about the qualitative data is the external validity of the results obtained. We conducted an ESM based experiment to study the context of use of a mobile head-gesture game in natural settings. The obtained low rate of responses motivated us to think over the external validity of our results. To explain this behaviour, we also analysed the data collected from a technology usage study of the same head-gesture game published in a public app store. The strong correlation found between the obtained data from these two different studies encourages us to believe that the low rate of responses obtained is a consequence of the nature of our particular research question instead of a threat to the external validity of our results.
Year
Venue
Field
2018
Interacción
Research question,Qualitative property,App store,Gesture,Computer science,Human–computer interaction,External validity
DocType
Citations 
PageRank 
Conference
0
0.34
References 
Authors
11
3
Name
Order
Citations
PageRank
Maria Francesca Roig-Maimó1133.75
Javier Varona221123.38
Cristina Manresa-Yee312020.73