Abstract | ||
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Raising awareness among young people and changing their behavior and habits concerning energy usage and the environment is key to achieving a sustainable planet. The goal to address the global climate problem requires informing the population on their roles in mitigation actions and adaptation of sustainable behaviors. Addressing climate change and achieve ambitious energy and climate targets requires a change in citizen behavior and consumption practices. IoT sensing and related scenario and practices, which address school children via discovery, gamification, and educational activities, are examined in this paper. Use of seawater sensors in STEM education, that has not previously been addressed, is included in these educational scenaria. |
Year | DOI | Venue |
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2018 | 10.1109/CIG.2018.8490370 | 2018 IEEE Conference on Computational Intelligence and Games (CIG) |
Keywords | Field | DocType |
IoT,STEM,educational scenarios,behavioral change | Global climate,Population,Climate change,Computer science,Internet of Things,Artificial intelligence,Energy consumption,Environmental economics,Machine learning | Conference |
ISSN | ISBN | Citations |
2325-4270 | 978-1-5386-4360-0 | 0 |
PageRank | References | Authors |
0.34 | 9 | 5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Chrysanthi Tziortzioti | 1 | 0 | 0.34 |
Irene Mavrommati | 2 | 118 | 17.69 |
Georgios Mylonas | 3 | 235 | 26.80 |
Andrea Vitaletti | 4 | 403 | 47.73 |
Ioannis Chatzigiannakis | 5 | 1238 | 121.01 |