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IRENE MAVROMMATI
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Name
Affiliation
Papers
IRENE MAVROMMATI
Computer Technology Institute & University of the Aegean, Patras, Hellas
31
Collaborators
Citations
PageRank
39
118
17.69
Referers
Referees
References
293
330
158
Search Limit
100
330
Publications (31 rows)
Collaborators (39 rows)
Referers (100 rows)
Referees (100 rows)
Title
Citations
PageRank
Year
Using IoT Data-Driven Analysis of Water Consumption to support Design for Sustainable Behaviour during the COVID-19 Pandemic
0
0.34
2021
Creative Narration as an Ideation Technique
0
0.34
2021
IoT sensors in sea water environment: Ahoy! Experiences from a short summer trial.
1
0.38
2019
Evaluating a Design-Based Learning Approach using IoT Technologies for STEM Education.
0
0.34
2019
Out of the Box: Using Gamification Cards to Teach Ideation to Engineering Students.
0
0.34
2018
Scenarios for Educational and Game Activities using Internet of Things Data
0
0.34
2018
IoT-based Big Data Analysis of School Buildings Performance.
0
0.34
2018
Utilising Fog Computing for Developing a Person-Centric Heart Monitoring System.
2
0.36
2018
Raising Awareness for Water Polution Based on Game Activities Using Internet of Things.
0
0.34
2018
Delivering elder-care environments utilizing TV-channel based mechanisms.
2
0.37
2017
Introduction to the thematic issue on Reflections and advances in Ambient Intelligence.
0
0.34
2016
Re-appropriating Old Furniture via IoT, in an Artistic Context: The Case of “DolceVita”
0
0.34
2015
Mobile Phone Casual Games Design with Appeal to Children.
1
0.37
2014
Mapping Interactions in a Pervasive Home Environment.
1
0.52
2014
UbiComp Applications for Assisting Visually Impaired People Live an Independent Life: A Participatory Conceptualization Design Phase.
0
0.34
2014
Keynote: Multiplayer Sensor-Based Games Used in Public Spaces.
1
0.38
2013
Realizing Large-Scale Street Games Using Heterogeneous Future Internet Technologies.
0
0.34
2013
Implementing multiplayer pervasive installations based on mobile sensing devices: Field experience and user evaluation from a public showcase
11
0.64
2011
ASTRA Awareness Connectivity Platform Based on Service Oriented Concepts.
0
0.34
2008
Pervasive awareness applications: aesthetic and ludic aspects
0
0.34
2008
Towards ubiquitous computing applications composed from functionally autonomous hybrid artifacts
7
0.72
2007
End user tools for ambient intelligence environments: an overview
4
0.40
2007
End User Development in AmI: a user centered design overview of issues and concepts
0
0.34
2007
Crisis rooms are ambient intelligence digital territories
0
0.34
2007
The Disappearing Computer, Interaction Design, System Infrastructures and Applications for Smart Environments
22
1.58
2007
Extrovert gadgets
2
0.37
2005
An editing tool that manages device associations in an in-home environment
21
1.47
2004
End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective
7
0.52
2004
The evolution of objects into hyper-objects: will it be mostly harmless?
6
0.67
2003
An Architecture that Treats Everyday Objects as Communicating Tangible Components
26
2.70
2003
eComP: An Architecture that Supports P2P Networking Among Ubiquitous Computing Devices
4
1.17
2002
1