Name
Affiliation
Papers
IRENE MAVROMMATI
Computer Technology Institute & University of the Aegean, Patras, Hellas
31
Collaborators
Citations 
PageRank 
39
118
17.69
Referers 
Referees 
References 
293
330
158
Search Limit
100330
Title
Citations
PageRank
Year
Using IoT Data-Driven Analysis of Water Consumption to support Design for Sustainable Behaviour during the COVID-19 Pandemic00.342021
Creative Narration as an Ideation Technique00.342021
IoT sensors in sea water environment: Ahoy! Experiences from a short summer trial.10.382019
Evaluating a Design-Based Learning Approach using IoT Technologies for STEM Education.00.342019
Out of the Box: Using Gamification Cards to Teach Ideation to Engineering Students.00.342018
Scenarios for Educational and Game Activities using Internet of Things Data00.342018
IoT-based Big Data Analysis of School Buildings Performance.00.342018
Utilising Fog Computing for Developing a Person-Centric Heart Monitoring System.20.362018
Raising Awareness for Water Polution Based on Game Activities Using Internet of Things.00.342018
Delivering elder-care environments utilizing TV-channel based mechanisms.20.372017
Introduction to the thematic issue on Reflections and advances in Ambient Intelligence.00.342016
Re-appropriating Old Furniture via IoT, in an Artistic Context: The Case of “DolceVita”00.342015
Mobile Phone Casual Games Design with Appeal to Children.10.372014
Mapping Interactions in a Pervasive Home Environment.10.522014
UbiComp Applications for Assisting Visually Impaired People Live an Independent Life: A Participatory Conceptualization Design Phase.00.342014
Keynote: Multiplayer Sensor-Based Games Used in Public Spaces.10.382013
Realizing Large-Scale Street Games Using Heterogeneous Future Internet Technologies.00.342013
Implementing multiplayer pervasive installations based on mobile sensing devices: Field experience and user evaluation from a public showcase110.642011
ASTRA Awareness Connectivity Platform Based on Service Oriented Concepts.00.342008
Pervasive awareness applications: aesthetic and ludic aspects00.342008
Towards ubiquitous computing applications composed from functionally autonomous hybrid artifacts70.722007
End user tools for ambient intelligence environments: an overview40.402007
End User Development in AmI: a user centered design overview of issues and concepts00.342007
Crisis rooms are ambient intelligence digital territories00.342007
The Disappearing Computer, Interaction Design, System Infrastructures and Applications for Smart Environments221.582007
Extrovert gadgets20.372005
An editing tool that manages device associations in an in-home environment211.472004
End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective70.522004
The evolution of objects into hyper-objects: will it be mostly harmless?60.672003
An Architecture that Treats Everyday Objects as Communicating Tangible Components262.702003
eComP: An Architecture that Supports P2P Networking Among Ubiquitous Computing Devices41.172002